Igor A. Vasilev © 2026
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    About

    Welcome to my audio workshop!

    Interactive audio systems for game worlds

    Игорь Васильев
    Play me!

    Igor A. Vasilevsound designer & composer

    • Sound design for game mechanics, characters and environments
    • Building and tuning complex audio systems and logic in middleware (FMOD/Wwise)
    • Spatial / 3D audio
    • Audio integration in game engines: Unity / Unreal Engine 5 (MetaSound)
    • Writing interactive music
    • Building and optimizing the project audio pipeline
    • Managing audio tasks within the team

    Tech Stack

    DAW
    Ableton Live, Reaper
    Middleware
    FMOD, Wwise
    Game Engines
    Unity / Unreal Engine 5 (MetaSound)

    Artifacts

    Musical Sound DesignAudio in Unreal EngineMusic for Games and VideoReverse Engineering and SynthesisInteractive Audio and Audio EnginesSound Design for Games and VideoDiploma: Music Sound EngineeringEngineering Diploma: Computer Systems and Networks
    Musical Sound Design · XSSR Academy, 2023

    Contacts

    Crypt Map Graveyard Level I Game Jam Audio ИнкубаториумBrainwavesMy Neighbor, The Vol...Alice's Golden RaceBehind The HeroTiny Day Big EscapeSkills DownCyclops' TreasureDronefallLost ChildWith Shovel in HellПризрачный детективLevel HeadedDoll in Control Level II Sound Design Call of Duty: Black...ИнкубаториумBrainwavesLost ChildAlice's Golden RaceCyberpunk 2077Level HeadedDiablo IVWarhammer 40000: Spa...Cyclops' TreasureDronefallAlan Wake IIBehind The HeroTiny Day Big EscapeDoll in Control Level III Music Game Jam AudioТворец и СуществоThe Last GoodКик и Снэир в стране...Предел МаксимальностиТворец и СуществоSave Your Love For MeКик и Снэир спешат н...В поиске старого блю... You are here

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